Mobile Computer

Tecnologia M\\\'ovel: Uma Tend\\^encia, Uma Realidade

Information Technology / Computers and Society / Computer Network / Mobile Device / Information Service / Wireless Devices / Resource Availability / Mobile Computer / Wireless Devices / Resource Availability / Mobile Computer

Professor Tanda

Information Systems / Cognitive Psychology / Computer Science / Human Computer Interaction / Information Technology / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer / Music / Game Theory / Philosophy / Communication / Game studies / Education / Technology / Media Studies / New Media / Performing Arts / Design / Environmental Education / Social Networks / Usability / Mobile Learning / Computer Supported Cooperative Work (CSCW) / Ethnography / Philosophy of Education / Accessibility / Digital Media / Ubiquitous Computing / Persuasion (Psychology) / Gesture / Environmental Studies / Multimedia / Poetry / Mobile Technology / Interaction Design / Game Design / Metadata / Computer Games Technology / Embodiment / Graphic Design / Video Games / Video Game Design / Information behaviour / Design Research / Narrative and Design / Bakhtin / Pervasive Gaming / Applied Linguistics / Sound / Decision And Game Theory / Machinima / Performance / Physical Activity / Pervasive Computing / Reading / Cultural Identity / Interactive and Digital Media / Game Based Learning / Context-Aware Computing / Persuasive Uses of Technology / Interactive Media / Linguistics / Semantic Web / Mobile Communication / Environmental Sustainability / Persuasion / Dialogism / Art and technology / Crowdsourcing / Virtual Worlds / HCI / Sustainable Design / Persuasive Design / Behavioral Ecology / User eXperience / Mobile Computing / Mobile HCI / Green IT / System Design / Environmental Behaviour Change / Multidisciplinary design practices / User Research / Persuasive Media / Prototyping / Persuasive Video Games / Green Technology / Human Computation / Persuasive Technology / Cross Cultural Communication / Handheld Device Use / Pervasive Game / Cyborgs / Mobile phone / Game Spaces / Mass Collaboration / Eco innovation / Spatial Story Telling / Mobile and Location-Based Media / Game Studies / Digital Media Learning / User Evaluations / Mobile Computer

UbiComp 2006 Workshops, Part 1

Distributed Computing / Ubiquitous Computing / Interactive Media / Context Model / Mobile Computer

Uma Arquitetura Computacional Móvel para Avaliar a Qualidade do Sis-tema Público de Saúde na Região Metropolitana de São Paulo

Information Technology / Public Health Policy / Quality of Service / Health Care System / Health Indicator / Mobile Computer / Family Health Program / Mobile Computer / Family Health Program

Uma Arquitetura Computacional Móvel para Avaliar a Qualidade do Sis-tema Público de Saúde na Região Metropolitana de São Paulo

Information Technology / Public Health Policy / Quality of Service / Health Care System / Health Indicator / Mobile Computer / Family Health Program / Mobile Computer / Family Health Program

SisMAM: Sistema Móvel para Administração de Medicamentos

User Interface / Mobile Application / Application development / Medical Error / Mobile Computer / Medical Informatic

Using departmental surveys to assess computing culture

Computer Science Education / Mobile Computing / Gender Issues / Gender Difference / Mobile Computer

A prototyping system for mobile devices

Virtual Prototyping / Design Space Exploration / Mobile Device / Library Design / Data Exchange / Tool Development / Multimedia Application / Mobile Computer / Tool Development / Multimedia Application / Mobile Computer

A prototyping system for mobile devices

Virtual Prototyping / Design Space Exploration / Mobile Device / Library Design / Data Exchange / Tool Development / Multimedia Application / Mobile Computer / Tool Development / Multimedia Application / Mobile Computer

A mobile audio messages streaming system

Mobile Device / Multimedia Streaming / Mobile phone / Multimedia Services / Mobile Computer

UbiComp 2006 Workshops, Part 2

Distributed Computing / Ubiquitous Computing / Next Generation / Mobile Computer

UbiComp 2006 Workshops, Part 2

Distributed Computing / Ubiquitous Computing / Next Generation / Mobile Computer

A prototyping system for mobile devices

Virtual Prototyping / Design Space Exploration / Mobile Device / Library Design / Data Exchange / Tool Development / Multimedia Application / Mobile Computer / Tool Development / Multimedia Application / Mobile Computer

UbiComp 2006 Workshops, Part 2

Distributed Computing / Ubiquitous Computing / Next Generation / Mobile Computer

UbiComp 2006 Workshops, Part 2

Distributed Computing / Ubiquitous Computing / Mobile Computing / Ubicomp / Next Generation / Mobile Computer
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